Nice game, I like the mechanics but as usual the experience is very short. Congratulations and good luck in the jam. Can you believe that you didn't win the last GoodWare Game Jam? I don't understand the criteria XD
Thanks a lot! I'm really glad you enjoyed the mechanics. Honestly, if people feel the game is too short, I take that as a good sign. It means they wanted more, which is always encouraging 😊 And hey, we actually got 1st place in the public ratings in the GoodWare Game Jam, so it definitely still feels like a win! Thanks again for the support!
Is it weird that I found the bonus and final levels easier than the second-to-last level? (at least, I think it's the second-to-last one - there's no level select to verify the order)
I felt that the solution of the bonus level was a lot less intuitive than the other levels. Of course, you can get lucky and solve it quickly but it's easy to get stuck on it.
Every time I say "no more block-pushing games", someone comes up with a variant that's too clever to set aside. This is one of them. Solid level design, plus an interesting new take on the theme.
← Return to game
Comments
Log in with itch.io to leave a comment.
Neat concept and clever levels!
Show post...
Sounds like a fun game that requires quick thinking and strategic planning!
You look like the type of person who'd enjoy this jam: WOW JAM
They have a very interesting platform and are even offering prizes xD
Nice game, I like the mechanics but as usual the experience is very short. Congratulations and good luck in the jam. Can you believe that you didn't win the last GoodWare Game Jam? I don't understand the criteria XD
Thanks a lot! I'm really glad you enjoyed the mechanics. Honestly, if people feel the game is too short, I take that as a good sign. It means they wanted more, which is always encouraging 😊
And hey, we actually got 1st place in the public ratings in the GoodWare Game Jam, so it definitely still feels like a win! Thanks again for the support!
Exactly, we want more levels. I don't enjoy a game that ends in 5 minutes. Maybe one day we'll see a full game from you.
Thank you for sharing! If you want to see the rest of the puzzles, I' uploaded a solution video on the itch page :)
Is it weird that I found the bonus and final levels easier than the second-to-last level? (at least, I think it's the second-to-last one - there's no level select to verify the order)
I felt that the solution of the bonus level was a lot less intuitive than the other levels. Of course, you can get lucky and solve it quickly but it's easy to get stuck on it.
Every time I say "no more block-pushing games", someone comes up with a variant that's too clever to set aside. This is one of them. Solid level design, plus an interesting new take on the theme.